Nearly 25 minutes of footage attributed to GTA 6 leaker Cyberleek have reignited debate about the game’s driving and race activities. The clips reportedly show Jason and Lucia around a muddy motorsport gathering, a dirt-bike race, first-person driving and a custom garage—but none of those newly circulated details has been confirmed by Rockstar Games.

That distinction matters. A long, detailed video can feel like a feature reveal, yet leaked material may come from an unfinished build, a developer environment or footage altered with tools unavailable to players. For now, it is evidence of what appears in a circulating clip, not a promise about what will ship.
Reports published on October 8 and 9 say the new batch runs close to 25 minutes and is associated with Cyberleek, a name linked to earlier alleged GTA 6 footage. Coverage describes Jason and Lucia at the Thrillbilly Mud Club, followed by a dirt race that reportedly mixes motorcycles and cars. Other sequences are said to show a vehicle being taken to a garage for upgrades and decals, then driven in a street race. First-person driving is also among the reported moments. [1] [2]
The appeal is easy to understand: these are systems players can imagine using moment to moment, rather than another broad glimpse of Vice City’s skyline. A race can bring together vehicle handling, opponent behavior, camera choices and the game’s sense of speed. A customization stop hints at how progression might connect a stolen or owned vehicle to personal style. If the footage is genuine, the combination offers a more practical look at the game’s activity loop than a short cinematic clip.
What the footage does—and does not—establish
It does not establish that every visible mechanic will be available in the final game. KeenGamer’s report, drawing on VGC and The Verge, says the footage appears authentic to those outlets, but also notes that a tank seems to be spawned directly into the game at one point. That is a reminder that a development build can contain tools or test conditions that ordinary players will never encounter. [1]
Nor does the existence of earlier legal action settle the status of every new clip. Take-Two’s earlier subpoenas reportedly sought information to identify people behind stolen material. That context supports the seriousness of the leak investigation; it is not an item-by-item public verification of footage that surfaced later. [3]
Rockstar has not publicly confirmed the new video or its details, according to the reports reviewed. Until the studio shows these systems itself, descriptions of a specific race, garage feature or camera option should stay in the “reported” column. Readers should also be cautious around reposts: leaked footage may contain story spoilers, may be edited or mislabeled, and can disappear as platforms respond to rights complaints.
There is also a useful design question beneath the spectacle: how much freedom does a race give players, and how does the game make that activity feel part of its wider world? A gathering at a named motorsport venue, if accurately represented, suggests a location with its own social atmosphere rather than a menu-only event. The reported clothing stop and garage visit could make preparation part of the outing. But leaked footage cannot answer whether these moments are repeatable activities, scripted story scenes, or a mixture of both.
First-person driving draws particular interest because it changes the feel of a familiar open-world activity. A closer view can make speed and traffic feel more immediate, while also changing visibility and control. The circulating clips, as described by outlets, do not establish how broadly that camera mode applies or whether it can be used in every vehicle. Those practical details matter more than a single striking shot—and they are exactly the kind of information an official gameplay showcase would need to clarify.
The most useful takeaway is therefore measured rather than definitive. The alleged footage has sparked attention because it focuses on playable routines—racing, driving and modifying vehicles—not simply on the game’s launch timetable. If Rockstar later presents similar systems in official material, fans will have a basis for comparison. Until then, the clips are a conversation starter, not a feature list.
References
1. https://www.keengamer.com/articles/news/gta-vi-leaks-again-as-25-minutes-of-gameplay-surface-online/
2. https://www.ndtvprofit.com/technology/gta-6-leaks-what-cyberleek-s-latest-gameplay-clips-and-map-details-reveal-12160567
3. https://mashable.com/entertainment/grand-theft-auto-6-cyberleek-leaks-everything-so-far